![]() Increased health as a result of the hardening of skin. Sudden Mutation enhances Chomper digestion rate, making it faster to digest Zombies. Zombies: Garden Warfare Super Chomper Speed Boost Ĭhomper gains a speed boost due to getting in shape. When a zombie stumbles into a Vampweed, you get a helpful health boost! The zombie isn't hurt, but he probably feels a bit silly falling into your trap. Hock a loogie in their direction with this disgustingly explosive attack! If you're sick of being harassed by Zombies on rooftops, the Chomp Cannon is for you. It takes 60 seconds to recharge one Chesterweed. Chompers eating zombies trapped by the Chesterweed will swallow significantly faster, but the Chomper can only have two of them at a time, instead of three. The Chesterweed attacks at an extremely fast speed, dealing up to 70 damage in 5 seconds. The Spiky Spikeweed deals more damage to Zombies it ensnares, but only a few can be deployed at a time. ![]() If they walk over the Spikeweed, they get ensnared and are easy to chomp. Laying Spikeweed traps is a great way to ambush Zombies. The Sprint Burrow allows the Chomper to move much faster when under the ground, but the range is quite limited. He has the ability to tunnel underground and ambush unsuspecting Zombies by emerging under their feet and swallowing them whole! It's scientifically formulated to slow Zombies down and make them taste great! The Cheesy Goop in the first in Crazy Dave's new line of gourmet marinades. This goop is sooo sticky that Zombies are not even able to move when they get hit by it. Hitting targets with the Chomper's ranged Goop attack is a great way to slow them down, making them easier to chomp. This will also happen if the Chomper tries to swallow the Engineer while he uses his Jackhammer and Bolt Blaster, and Captain Deadbeard while he uses his Barrel Blast and Cannon Rodeo. This chewing and swallowing animation will also trigger if the Chomper tries to eat armored zombies such as Coffin Zombies or Screen Door Zombie, this will not vanquish the zombie but instead destroy its armor and leave the Chomper temporarily vulnerable but doing so makes the Chomper useful as a way to open these enemies to regular damage from teammates. There are upgrades, however, that reduce the time it takes to swallow. After eating a zombie, the Chomper is unable to move quickly or attack and will remain so until he swallows what it is chewing. ![]() If the Chomper attacks a zombie from behind, while Burrowing, or while the zombie is trapped in a Spikeweed, this will cause the Chomper to eat the zombie, resulting in an instant vanquish in most cases. It is a simple bite forward that deals 25 damage per hit to any zombie that is close enough and, in GW1, it ignores any improvised zombie armor (such as Coffin Zombies, ). AI Health ( Garden Warfare 2 only) Ĭhomp is the Chomper's main attack. In-game description Ĭhomper prefers to be sneaky, and can eat Zombies from behind or below. He loves the taste of Zombie feet - with just a dash of salt. He prefers tunneling underground and emerging beneath Zombies for surprise attacks. The Chomper primarily uses hit and run tactics to get in close and feast on Zombies. Zombies: Garden Warfare 2ĭescriptions Garden Warfare & Garden Warfare 2 Stickerbook description
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